Carrara 3D animations and gallery images of rendering samples by Markus Rothkranz. Experiments made with Carrara and Carrara Pro, also Carrara Studio.
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Once you create a complex ship model and texture it and light it, that's when the fun begins because you can pick a hundred different angles to render. The sea foam was created with Particle Illusion and then mapped onto wraparound spline shapes with alpha transparency and a wee bit of glow. Some of the ropes are photoshop alphas mapped onto flat polys to add realism and save render time.
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